Empty Corridor
A walking simulator is several dark rooms.
An experiment with several ideas:
- Navigating in a totally dark environment
- Environmental storytelling using several static objects
- Looking things from different angles
- How to make a normal walking sim more creepier
~10 minutes of gameplay.
Better with full screen and headphone.
Control: WASD to move, mouse to move camera.
Made by Dan & Baihui at NYU Game Center in October 2020.
Status | Prototype |
Platforms | HTML5 |
Authors | dan, baihui |
Made with | Unity, Maya |
Tags | Creepy, Walking simulator |
Average session | A few minutes |
Inputs | Keyboard |
Comments
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Really attractive & strong aesthetic performance - I like it!
Thanks Francys!